VAMPIR: Heir of Blood
Tools Ledger
The tools-first wiki for Netmarble's vampire MMORPG: a tier matrix, a skill build planner, a diamond farming calculator and a codes tracker, all built on more than a year of Korean server data with every number dated and sourced.
Quick Answer
VAMPIR: Heir of Blood is a dark-fantasy vampire MMORPG by Netmarble Neo, live in Korea since August 2025 and launching in the west on 2026-10-28 02:00 UTC on PC (Epic Games Store, not Steam), iOS and Android. It has five classes, an economy built on tradable Diamonds and the Trinity material, and open large-scale PvP.
Six Interactive Tools
Every tool runs entirely in your browser and saves your inputs on your own device.
Tier Matrix
PvE, PvP, farming and boss tiers with dated KR sources. Netmarble ranks nothing officially; we show the community meta.
Build Planner
Start from the KR baseline skill order for your class, reorder to taste, save and copy your build.
Farming Calculator
Estimate weekly Diamond income from your alts, hours and spot tier, anchored to KR benchmarks.
Codes Tracker
Active coupon codes the day they publish, plus the verified PID redemption flow.
Unlock Ladder
The Lv 40 to 70 feature ladder as a persistent checklist you tick off as you level.
Class Matrix
Compare all five classes on PvE, PvP, farming, boss and difficulty scores.
Class Tier Matrix
KR build data · verified 2026-10-24Community meta only: Netmarble publishes no official ranking. Every row carries its source and date. Global balance may differ at launch.
| Tier | Class | Why | Source · Date |
|---|---|---|---|
| S | Carnage | Tier-1 ranged DPS across all four KR sources; safest and fastest leveling | greedady 2026-04; canfactory 2025-08 · 2026-04 |
| S | Viper | Shares the PvE tier-1 spot; strong sustained area damage | greedady 2026-04; gamemeca share data · 2026-04 |
| A | Akasha | Melee pursuit; boss-melting damage setups documented F2P | ssalmuk 2026-04 · 2026-04 |
| A | Bloodstained | Sturdy melee; steady but slower clear than the ranged pair | canfactory 2025-08; danasn 2025-08 · 2025-08 |
| A | Grim Reaper | Burst windows need pattern knowledge; melee risk while leveling | danasn 2025-08 · 2025-08 |
| Tier | Class | Why | Source · Date |
|---|---|---|---|
| S | Bloodstained | Tier-1 PvP duelist in KR tier tables | canfactory 2025-08; danasn 2025-08 · 2025-08 |
| S | Grim Reaper | Stealth burst picks; population share rising into late 2025 | danasn 2025-08; gamemeca Nov 2025 · 2025-11 |
| A | Akasha | Skills carry explicit PvP benefits; power steal scales in duels | greedady 2026-04 · 2026-04 |
| A | Viper | Ult-first opener plus summons; solid but not tier-1 | vortex 70만 CP guide · 2025-10 |
| B | Carnage | Ranged pressure is useful in groups; loses duels to the melee pair | KR tier tables consensus · 2026-04 |
| Tier | Class | Why | Source · Date |
|---|---|---|---|
| S | Carnage | The farming default; skill tree documented by the ssalmuk rice-farming community itself | ssalmuk B25120947 2025-12 · 2025-12 |
| S | Viper | Summon + DoT ground skills clear fields efficiently | bongrye001; vortex · 2025-10 |
| A | Bloodstained | Popular alt body for PvP-side farming accounts | KR community consensus · 2026-04 |
| B | Grim Reaper | Melee risk on 24h cycles; less used for alts | KR community consensus · 2026-04 |
| B | Akasha | Viable (F2P clear through stage 267 documented) but newer data only | ssalmuk 2026-04 · 2026-04 |
| Tier | Class | Why | Source · Date |
|---|---|---|---|
| S | Carnage | Sustained ranged damage with safe uptime | KR meta consensus · 2026-04 |
| A | Akasha | Boss-melting damage setups; F2P documented | ssalmuk 2026-04 · 2026-04 |
| A | Viper | Steady caster damage; toggle management for single target | vortex 70만 CP guide · 2025-10 |
| A | Bloodstained | Survivability gives consistent raid presence | KR tier tables · 2025-08 |
| B | Grim Reaper | Burst windows reward pattern mastery; punished otherwise | dev-momo · 2025-08 |
Class Comparison Matrix
KR community meta · verified 2026-10-24| Class | Weapon | Role | PvE | PvP | Farm | Boss | Diff |
|---|---|---|---|---|---|---|---|
| Carnage 카니지 | Gun | Ranged DPS | 9 | 6 | 9 | 8 | 2/5 |
| Viper 바이퍼 | Magic orb | Curse mage | 9 | 6 | 8 | 8 | 3/5 |
| Grim Reaper 그림리퍼 | Scythe | Assassin | 6 | 9 | 6 | 5 | 5/5 |
| Akasha 아카샤 | Bladed tonfa | Melee pursuit | 7 | 7 | 6 | 7 | 4/5 |
| Bloodstained 블러드스테인 | Sword | Defense / bruiser | 6 | 9 | 6 | 7 | 2/5 |
Scores are editorial translations of dated KR community consensus (1-10), not measured DPS. Sources listed per class on each class page.
What Is VAMPIR: Heir of Blood?
VAMPIR: Heir of Blood is a dark-fantasy vampire MMORPG developed by Netmarble Neo and published by Netmarble, built on Unreal Engine. You play a vampire heir carving through a world the official store page describes with three pillars: a taboo-breaking blood-and-horror setting, combat drenched in blood, and an economy where free players are meant to farm tradable Diamonds and trade them, in Netmarble's own Korean marketing words, to "sell your diamonds and buy rice."
The game has been live in Korea since August 2025 (Taiwan, Hong Kong and Macao followed in March 2026), which means the western launch on October 28 inherits more than a year of balance patches, a settled class meta and a mature farming economy. That Korean history is this site's data backbone: every tier score, unlock level and Diamond rate you see here carries its Korean source and verification date, because those are the only numbers that exist until the western servers switch on.
Combat is hack-and-slash oriented with five classes: Carnage and Viper for ranged damage, Grim Reaper and Akasha for melee burst and pursuit, and Bloodstained as the sword-and-defense bruiser. Progression runs through a defined unlock ladder, from Artifacts and Familiars at level 40, the Exchange at 45 where the farming economy truly starts, Naricanje Valley's fifty solo stages at 46, class change at 60, Followers and server transfers at 64, and Arena league PvP at 70.
The endgame leans hard into competition. Gehenna is the open-world zone where servers collide in large-scale PvP, the Arena runs league seasons, and the VAMPIR Clan Championship pits 64 clans against each other for a 15 million Diamond prize pool. Upgrades are advertised as safe, without destroy-on-fail roulette, which matters in a genre famous for it.
Whether the western release is for you comes down to what you want from an MMO. If you want a game where logging in, parking alts at level 60 and running dungeon cycles converts to real tradable value, this is one of the few AAA mobile-and-PC titles designed around exactly that. If you want single-player storytelling, the Korean audio and 18+ horror-toned world are atmospheric, but the heart of VAMPIR is its economy and its wars.
Launch Fact Sheet
Official sources · verified 2026-10-24| Global launch | 2026-10-28 02:00 UTC (Oct 27, 7 PM PDT / Oct 28, 3 AM CET) |
| Platforms | PC via Epic Games Store (not Steam), iOS, Android |
| Servers | NA: Scarlet, Rust · EU: Aria, Prelude · SEA: Onyx, Opal |
| Pre-registration | Heroic Mount + 100 million Gold (opened Aug 26) |
| Launch event | Up to 1,100 Summons |
| Audio / text | Korean audio · 15 text languages |
| Rating | 18+ (violence, sexual content, drugs) |
Diamond Farming Calculator
KR economy anchors · verified 2026-10-24KR setups park alts at 60 (class-change level) for 24h auto-hunt cycles.
Estimated weekly Diamonds
—
KR benchmark: ≈ 4,000/week with a full multi-alt setup.
Transparent heuristic: 1300/alt/week x alts x time factor x spot multiplier. KR build values; global rates may differ at launch.
World Systems at a Glance
Endgame structures documented from the Korean build.
Gehenna (게헨나)
Open-world large-scale PvPservers meet; PK restricted in leveling zones; losers still earn contribution rewards
VCC (VAMPIR Clan Championship)
Clan tournament64 clans, group stage + champion bracket, 15 million Diamonds prize pool
Mausoleum (영묘)
Growth systemgravekeepers produce coffin cards
Sephira (세피라)
Gear artifact systemLegendary fusion into Mythic with failure-point guarantee; sets and patterns
Blood Forms (혈통)
Character summons6 grades; up to 5 paid re-summons from Hero; published synthesis rates; 3 collection effects
Blood Evolution
Power levelingcharacter power-leveling track
VAMPIR FAQ
When does VAMPIR: Heir of Blood launch globally?
The western launch opens on 2026-10-28 at 02:00 UTC. That is October 27, 7 PM PDT for North America and October 28, 3 AM CET for Europe. Pre-download opens roughly 24 hours earlier.
Is VAMPIR on Steam?
No. The PC client is exclusive to the Epic Games Store at launch. It also releases on iOS (App Store) and Android (Google Play), with shared progression across platforms.
How many classes are there and which is best?
Five: Carnage (ranged gunner), Viper (curse mage), Grim Reaper (scythe assassin), Akasha (tonfa pursuer, added in Korea March 2026) and Bloodstained (sword bruiser). KR community meta puts Carnage and Viper top for PvE and farming, Bloodstained and Grim Reaper top for PvP. Our tier matrix shows the dated sources.
Is VAMPIR pay to win?
Netmarble markets it as a game where free players farm tradable Diamonds and openly says "sell your diamonds and buy rice". Korean free-to-play setups report about 4,000 Diamonds per week from parked alt characters, and one casual player documented roughly 160,000 KRW of income in two months. Spending accelerates, but the farming loop is the sanctioned core, not an exploit.
What is Trinity in VAMPIR?
Trinity is the core shared growth material. You get it mainly by dismantling rare items, and it spans item crafting through trading. It sits alongside two Diamond currencies: Normal Diamonds (bought or earned through Exchange sales) and Farming Diamonds earned in-game.
Can I play with friends on other servers?
Servers are region-locked at launch (NA, EU, SEA with two named servers each). Server transfer becomes available from level 64 for 2,000 Diamonds, with windows expected every 8 to 10 weeks after launch.
Launch Guides
All GuidesVAMPIR Beginner Roadmap: Level 1-70 in Order
The VAMPIR 1-70 climb in unlock order: Exchange at 45, class change at 60, Followers at 64, Arena at 70. KR-verified ladder and tracker.
VAMPIR Class Change: Cost, Level, What Carries
VAMPIR class change: level 60 in town, 2,000 Diamonds. What carries (one form, three weapons, chosen skills), when it is worth it.
How to Download VAMPIR on PC and Mobile
VAMPIR is not on Steam: PC plays via the Epic Games Store, with iOS and Android clients. Safe download paths, logins, pre-download timing.
VAMPIR Economy: Diamonds, Trinity and Exchange
VAMPIR economy explained: three currencies, the Lv45 Exchange gate, Trinity from dismantling rares, and the KR rice-farming loop with real receipts.
VAMPIR PvP: Arena, Gehenna and VCC Explained
Three VAMPIR PvP layers: Arena league play from level 70, open-world Gehenna where servers collide, and the 64-clan VCC championship.
VAMPIR Release Date, Time and Server List
VAMPIR launches globally 2026-10-28 02:00 UTC on PC (Epic), iOS and Android. Timezone table, six named servers, pre-registration rewards.
vampirmmo.com is an unofficial fan companion. VAMPIR: Heir of Blood and all related trademarks belong to Netmarble. Korean-server data is community-sourced and dated per entry; global values are re-verified during launch week. Contact: contact@vampirmmo.com